Name: Fumo Kazuki (Japanese format)
Nickname/Alias: N/A
Age: 15
Gender: Male
Height: 5'11
Weight: 120 lbs
Looks:He has two clear grey eyes which have an affectionate, but calculating look. He is above the average height for his age and his large build makes him seem much more dangerous than he really is. He has straight, jet black hair which reaches up to his chin. It doesn't fall around his face, so it doesn't require much maintenance. His olive-tanned skin is a light brown shade. His strong arms have surprisingly agile fingers, and his wrists are covered in a single strap of paper. His head has two, velvety brown bat-ears sticking out from them.
Usually, he wears green, loose trousers and a tight hugging short sleeve shirt made of a velvety material. His black shirt has the clan symbol on it. All his shirts have the clan symbol on the left shoulder, and his personal crest on his back. On cold days he wears an open black jacket with his crest on the back. underneath he wears a white shirt with the clan symbol.
his personal crest (on a black background) shows a kama, a kunai with a curved handle, and a boomerang. All weapons in the symbol are blunt and peaceful, but still able to kill ^^. His personal crest is in my avatar
He wears a boomerang on his back(upper) and a single scroll rests on his lower back. His belt is adapted for the scrolls to be able to slide out from both sides for easy access.
Personality: Kazuki is an affectionate, soft person, despite his large stature. He has a quick mind as agile as his hands, and emphasizes with most people. He laughs when he can, and is the more cheery out of the twins (his twin sister is called kitao) He has close friendships, but he doesn't reveal many things about himself or his secrets. He keeps other people's secrets, and gossip tends to annoy him. His anger is rare, and he doesn't outwardly show negative emotions. He gets along well with children and animals, and is friendly with many people. Kazuki is quite laid back, and prefers not to take control of things, unless he really has to. He enjoys lolling about with kitao, and he generally is more outwardly open about his feelings and relaxed when around his sister, Kitao.
Likes: Sushi, soft cuddly Animals, Singing, origami, and trees.
Dislikes: Arrogance, Gossip, Loud noises and Fire.
Affiliation: Neutral, although he finds being bad more fun. He would be more inclined to be bad, but to stay safe and protected by his village he does not really talk about politics.
Catch Phrase: Kazuki hates chliches and other such things, so he would NEVER make a catch phrase.
Clan Information
Clan Name: Kurori
Kekkei Genkai:
The kurori clan's kekkai genkai, as you can guess, it based on sound and hearing. When properly actiavted, the users of this KKG have hearing similar to a bat, and they use echolocation as a means of discerning their surroundings. It is not just their ears that receive vibrations, but their hairs. Their hairs act as receivers to sound/vibration, and they constantly emit and register a pulse of sound at 50,000hz when the KKG is activated(for echolocation).
When their kekkai genkai is not activated, they still have their great hearing and sound-making abilities. The only thing different is that their hairs no longer send and receive that pulse that is used for echolocation. Their sound jutsu can only be used by a clan member, it cannot be known whether this is because they have the KKG because every member has the kekkai genkai. The other thing well known about the clan is that because they use sound they usually specialise in genjutsu. However, since the summoning contracts require fuuinjutsu, they can specialise in that as well. The clan members are also different internally. Their voicebox is altered and resembles nothing like a humans. This allows them to make up to four different noises at any given time.
Bright lights hurt the user more than normal when kumorimimi is activated. Users of kumorimimi are more likely to develop powerful headaches and mood swings that last three posts when dazzled by light. They will not be able to keep to one train of thought for too long, do any complicated actions that require precision and their movements will be slow and badly co-ordinated. When their KKG is activated, there is a pressure point just below their lower back that deafens the user and disables the KKG when it is hit with a strong impact. A person with kumorimimi will also have a slower metabolism, meaning wounds/cuts/bruises take longer to heal. They will also have problems using Earth, fire and wind chakra when their KKG is activated.
Clan Symbol: An image of a stag's antlers but they're symmetrical, unlike in nature.
Clan History: The Kurori clan were a clan that lived in kirigakure before the population turned against the users of kekkai genkais. Most of them were killed, and those that managed to escape the massacre were orphans, who had lost the secrets of their clan. They have close relation with bats, and retain various qualities of them. The most noticable thing(unless they have the right hairstyle) about the clan members is two, bat-like ears sticking out from the sides of their heads(like kitsune ears, but on the sides of their head) They are all brunet/brunettes and all clan members will inherit the kekkai genkai. This made them stand out, which is why they were so efficiently killed, despite their strength.
More clan info:
Their summons are bats, and there are only four bats left in the world that act as 'scroll guarders.' None of them have a scroll on them, and access to their scroll, you must let one of the bats bite you and take your blood(quite a lot actually, half a litre). Wherever you are bitten, they leave behind a seal which connects you to the scroll. This means that the contract users must be able to use fuuinjutsu to activate the seal, or else the seal does not show and work. The person bitten also receives a scroll which is stored inside the seal. This is not the contract, but it records information about the bats that the person has summoned, such as age, rank, jutsu etc. The seal left behind is in the form of a kanji. There are four different types of seals/scrolls, based on the bat that bit you. They are North, East, South and West. Because the summoner had already sacrificed (half a litre of) blood to a bat, they do not require blood donation to summon, and the seals can also give you other abilities related to their summons.
Kazuki allowed the Southern bat to bite him.
The southern seal and it's abilities:
- Spoiler:
Name:Nimpou-Kurorifuuin (Southern batseal)
Appearance+Location:The seal starts as two black holes on the left thumb, they then have swirling black trails which end up surrounding the centre of the palm, which has the kanji for "south" written on the palm. The black trails also lead up his arm up to the shoulder, where they stop. There is a green arrow that is always in the position that points south when the hand is flat, palm facing up.
Additional (passive)effects: The bearer of this seal has increased blood flow to the left arm, making it stronger and faster.
Other notable info: The seal glows faintly green when activated.
Summons(that kazuki uses):
Name: Maru Minami-Kurori(Surname means South-bat)
Nickname: Mizu
Species: Bat
Rank: D
Looks: Mizu is an ordinary fruit bat(except slightly bigger than most), about 10" tall. His wingspan is 1ft He is black/brown, and has two large ears sticking out from his head. He as the kanji for "south" on his chest.
Personality: Mizu is a bubbly young bat that usually would not battle, except with helping Kazuki. Although he is young,(and weak) he believes that he will be much stronger, and trains regularly. He used to be an E rank bat, but with kazuki's help, he advanced and grew to D rank. Because of this, Mizu adores Kazuki and has become his personal summon.
Age: Five years
History: When Kazuki first got the scroll, he didn't know what to do with it, it had information about the common summons, arranged by rank, but he wanted something less..used, as his own personal summon. He thought this aloud, and the scroll changed!! It showed Mizu being the perfect summon for what he wanted.
Jutsu's:
Name: Voice impersonation
Rank: E
Element: N/A
Description: A clan jutsu that allows the user to change their voice's in various ways to impersonate people/animals. Not really a jutsu, more of a skill.
Name: Fruit bat bomb
Rank: D
Element: N/A
Description:A jutsu that allows the bat to spit out exploding fruit at enemies. They explode on contact, and have the same strength as exploding tags, but more of a huge flaming explosion.
Name: Ni Mizu
Rank: C
Element: N/A
Description: A jutsu specific to Mizu. This jutsu allows mizu to create a sound(too high frequency for most humans to hear(250000 hz)) that makes Kazuki, clan members, and most animals black out. They wake up after a minute or two. Bats can ignore these noises for some reason.
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Name Kora Minami-kurori
Nickname: Kora
Species: bat
Rank C
Looks: Kora is a large silver bat. She has small ears(for a bat summon) and is extremely strong. She has large teeth that are made of titanium. Her body isn't, although it has extremely tough hide. She carries a large blue shield on her back. She is a metre tall and her wingspan is a whopping 2 metres long, and are good for protection. They are thick(and stronger than steel), and better for curving around stuff for protection. She has the kanji for south on her back, and on her shield. Because of her heaviness/size, she is slow on ground, and stays flying instead, because her wings allow her to move very fast. She can't do it for prolonged periods of time however.
Personality: Kora is initimidating, and doesn't usually speak. She cannot make noises humans can hear anyway. Although she is crap at voice abilities and fighting, she is a powerful defense. She is Kazuki's other personal summon.
Age: Seven years
History: Kazuki, when training with Maru, realised he needed another personal summon, for defense. He looked up the scroll and found a powerful defense summon, and tried to summon it. He failed, and summoned Kumara. She was a very talkative bat, and powerful if you knew how to fight with her. She eventually told Kazuki about Kora, after telling him some other useless information, along with 'bat gossip'. He summoned her, and they soon grew close. She became his second personal summon.
Jutsu's:
Name: Guard A
Rank: E
Element: N/A
Description: The summon slams their shield(or other tool) on the ground, and a single pillar of earth rises infront of the summoner. It can't withstand much, and is a quick defense, albeit weak.
Name: Guard B
Rank: D
Element: N/A
Description: The summon slams their shield(or other tool) on the ground, and a single pillar
of earth rises infront of the summoner. This pillar, however, can move and stays infront of the summoner while they move. It can't go forward or back, only side to side. It as weak as guard A.
Name: Kora's ultimate defense
Rank: C
Element: N/A
Description: Kora will wrap her extremely strong wings around whatever she want's to protect, the she will use this jutsu to strengthen her wings even more.
Name: Kora's revenge
Rank: C
Element: N/A
Description: A jutsu kora uses to stay summoned when kazuki is blacked out. She must take a hit from the opponent, and then can stay summoned for five minutes while the summoner is asleep/unconscious. While this happens, Kora will bash at the opponent with her large shield.
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Name Ken Minami-kurori
Nickname: Ken
Species: A bat
Rank E
Looks: A small bat, coloured purple. He carries a kunai. His teeth are sharp, and his purple body is covered in tattoos, resembling fuuinjutsu. These appear on his kunai as well, and no one is sure if the kunai is sealed inside his body, because nobody has seen him taking out his kunai. It just dissapears in a small explosion of flame. The kunai is of ordinary size, but it is sharper than most blades and is coloured navy blue(and covered in fuuinjutsu-like tattoos).
Personality: Ken is quiet, but cheerful. He always has a smile on his face, even when the going gets tough. Although, usually, when the going gets tough, ken gets going! He is quick to flee, and is surprisingly fast when running away.
Age: 20 years
History: Ken is one of the two most commonly used E rank bat's by Kazuki's mother. The other is kama, his twin!!
Jutsu's:
Name: Voice impersonation
Rank: E
Element: N/A
Description: A clan jutsu that allows the user to change their voice's in various ways to impersonate people/animals. Not really a jutsu, more of a skill.
Name: Scythe burst.
Rank: C
Element: Flame
Description: The kunai that ken uses bursts into flames, releasing a pulse of flame in the area within a 3 metre radius. The kunai then 'disappears'. It is stored inside ken's tattoo for later use. The kunai also 'appears' in a burst of flames, and the jutsu for making it 'appear/disappear' is the same.
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Name Kama Minami-kurori
Nickname: Kama
Species: A bat
Rank E
Looks: A small bat, coloured pink. She carries a kama. Her teeth are sharp, and her pink body is covered in tattoos, resembling fuuinjutsu. These appear on her kama as well, and no one is sure if it is sealed inside her body, because nobody has seen her taking out the scythe. It just dissapears in a small explosion of lightning. The kama is of ordinary size, but it is sharper than most blades and is coloured dark purple(and covered in fuuinjutsu-like tattoos). She and her brother have a special jutsu to be summoned together and attack before going back to wherever summons go. Kazuki's clan has been using them for years.
Personality: Kama is loud and cheerful. She always has a smile on her face, even when the going gets tough. Although, kama is the kind to run into battle, and her speed is surprisingly fast when she starts fightning.
Age: 70 years.
History: Kama is one of the two most commonly used E rank bat's by Kazuki's mother. The other is ken, her twin!!
jutsu:
Name: Voice impersonation
Rank: E
Element: N/A
Description: A clan jutsu that allows the user to change their voice's in various ways to impersonate people/animals. Not really a jutsu, more of a skill.
Name: Scythe burst.
Rank: C
Element: Lightning
Description: The scythe that kama uses releases a strong pulse of lightning in the area within a 3 metre radius. The sycthe then 'disappears'. It is stored inside kama's tattoo for later use. The scythe also 'appears' in an electric explosion, and the jutsu for making it 'appear/disappear' is the same.
-----------------
SIDE NOTE:
Jutsu for summoning kama and ken together. They are only summoned long enough to make one attack using this jutsu.
Name: Kama to ken no jutsu (sythe and blade technique)
Rank: D
Type: KKG/Fuuinjutsu
Element: N/A
Description: The user takes a kama, and a kunai and throws them into the air, activating their south seal. Then, in a mini explosion of lightning and fire the bats kama and ken minami-kurori fly out, holding the summoners weapons. The kama releases a small pulse of electricity when making contact, and the kunai releases fire. After using them, they, hide, and are actually unsummoned, although the opponent has no way of telling.
Rank Information:
Rank: C rank Genin
Village: Kirigakure
Skill Information
Skill Specialty:
Main:[/ b] Fuuinjutsu
[b]Elemental Affinity:
Primary: Lightning
Supplementary: Earth
Third: N/A
Special Characteristics: He focuses on his KKG maily and is very skilled with it. He can use all four parts of his voicebox.
Items/Weapons:
Name: Fake scroll
Appearance: Looks exactly like the scroll on Karu’s back. It is about 14 inches high and 5 inches thick.
Rank:C
Special Abilities: Made of a special, durable paper that absorbs chakra. When absorbing enough chakra(equivalent of a high C rank jutsu) it explodes with extreme force. It can also do this straight away if hit with fire or lightning. It has the strength of 12 exploding tags and is very dangerous because Karu is not impervious to this jutsu. Because it is automatic and absorbs chakra, kazuki doesn't use chakra by using this item, unless of course he supplies the chakra for the scroll.
Origin: After having things in a scroll stolen(and regaining it after it luckily released kama into the thief’s face) Karu decided he needed to make a decoy to prevent stealing. He stopped using scrolls but still makes/uses it because it is a powerful weapon.(He only has one in every thread)
Name: Boomerang blade and bamboo scabbard
Appearance: A pure silver crescent shaped blade which has sharpened edges. It has no blunt edge, so when throwing and catching, he has to be very careful. However, he also has a scabbard which is made of bamboo(which a tensile strength stronger than steel, just so you know) and can be used as a weapon also. A small part of the boomerang blade stick out of the scabbard.
Rank: D
Special Abilities: None, it's just like a normal boomerang, but a blade.
Origin: Made by Kazuki, it was his own idea and it is one of his mainly used weapons.
Name: Sealing stick
Appearance: A staff that measures 2 metres. Made of an aluminium-chromium alloy, very durable and embedded with amethysts. It has an orb at it's head which is made of Blue john, a rare semi-precious stone.
Rank: D
Special Abilities: He can use the staff as an extension of his hand to seal things. It is the blue john orb that allows him to make seals with it. It also lights up if neutral, lightning or fire chakra is chanelled through the orb. But it must be the intention of the user to make light. Making light for every 20 minutes costs D-rank amount of chakra. Using fire/lightning chakra is C rank for every 20 minutes and is brighter.
Origin: Made by Kazuki, it was his own idea and it is one of his mainly used weapons.
Jutsus:
Academy jutsu:
- Spoiler:
Name: Bunshin no Jutsu - Clone Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse
Name: Henge no Jutsu - Transformation Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents
Name: Kawarimi no Jutsu - Change of Body Stance Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
Fuuinjutsu:
- Spoiler:
Name: Element seal: Dofuuin (Earth seal)
Rank: D
Type: Fuuinjutsu
Range: Item being held.
Element: Doton
Description: The user places a seal on an item which gives it some qualities of Earth. These are: resistance to fire and water, hardness and increased rigidity(It wont bend as easily)
Name: Paper confetti
Rank: D/C
Type: Fuuinjutsu
Range: Leaves a trail behind weapon
Element: --
Description: This activates two cotton bands around his wrists. They have a seal on them which, when activated, makes thrown weapons leave behind a stream of colourful glitter which floats around for a while. If he wants to, it can leave a trail of confetti exploding tags. These only explode when they come into touch with fire/lightning or another explosion. Releasing exploding tag confetti is a C rank
Name: Sealed Tree of Thunder
Rank: D
Type: Fuuinjutsu
Range: On the tag itself
Element: --
Description: Using this jutsu, Kazuki can call forth a tree, 6 metres high, one metre thick, from a square paper tag. The tree will grow from the tag, and can be used as a defense. This tree can be used for various jutsu.
Name: Surreality
Rank: C-B
Type: Fuuinjutsu
Element: N/A
Description:This Fuuinjutsu affects all sentient beings within 10 metres of the seal. This seal releases a sequence of pulses of chakra that affect the brain and cause slowed reflexes and lowered accuracy. This is a dangerous jutsu that the user(and team mates/allies) is not impervious to. However, it seems to have weaker effect on those who are fuuinjutsu users. The seal is cast on Kazuki's Hand, and will not be broken unless his hand is slashed(then the seal fades away) Otherwise, the seal will disappear in five posts. This jutsu can be bumped up to B rank if extra chakra is used. If B rank, it causes double vision as well and lasts seven posts.
Name: Seal of support
Rank: Rank depends
Type: Fuuinjutsu
Element: N/A
Description: This seal strengthens a seal, making it A) last longer(2 posts), B)makes if affect a larger area(3 extra metres) and C) count as one rank above the rank of the seal originally. The rank of this jutsu is the same rank as the seal if strengthens. However, if it becomes a rank he can't control any longer he cannot cancel the seal.
Name: Lightning seal-inanimate objects
Rank: C
Type: Fuuinjutsu
Range: Item a few inches near him.
Element: Raiton
Description: Makes the sealed item have the ability to shoot lightning, or release pulses of powerful electricity at his will. It will release at his will as long as he is within 25 metres of the seal. If the seal travels further than 25 metres from him, then it releases all the electricity stored within it in a largeish explosion, and the seal is destroyed.
Name: Thunderstruck
Rank: C
Type: Fuuinjutsu
Element: Lightning
Description: A fuuinjutsu within the sealed tree of thunder that lies dormant beneath it is activated. This makes it expel a powerful pulse of electro-magnetic energy that takes two posts to charge up for every pulse. This pulse can throw metal, electric conducting, and magnetic objects backwards, and it will shock everyone that comes within 10 metres of the tree. Every two pulses is C rank, because the charging up saves chakra. If only one pulse is used, then it is a waste of chakra and also costs C rank.
Name:Negation
Rank: Depends
Type: Fuuinjutsu
Element: Lightning
Description: A fuuinjutsu in the sealed tree of thunder activates, and negates all earth jutsus at the cost of the same level of chakra used to make it. Obviously the rank of the ninja will affect what kinds of jutsu can be negated.
Clan/KKG related jutsu:
- Spoiler:
Name: Voice impersonation
Rank: E
Element: N/A
Type: KKG/clan jutsu
Description: A clan jutsu that allows the user to change their voice's in various ways to impersonate people/animals. Not really a jutsu, more of a skill. This is actually part of the kekkai genkai anyway.
Name: Sound blast
Rank: D
Element: N/A
Type: KKG/clan jutsu
Description: A clan jutsu that makes the user start shouting loud, powerful, high pitched noises which dogs, cats, rabbits, other rodents and most mammals(not including humans) can hear. These noises cause a lot of pain to the animals because of the intensity of the sound. To stay within close hearing range of this noise(about 10 metres) for longer than a minute will burst the animals' ear drums.
Name: Location seal activation
Rank: Rank depends
Element: N/A
Type: KKG/clan jutsu
Description: This activates the [north east west or south] seal(s) that the summoner bears. This activates the additional(active) abilities of the seal. Only the North and East seal have active additional abilities. This also allows the user to take the scroll(s) out of their seal(s) and summon bats. The amount of chakra it takes to summon depends on the rank of the animal, unlike kuchiyose no jutsu.
Name: Death sound
Rank: D
Element: N/A
Type: KKG/clan ability
Description: Kazuki will create a focused shot of sound that will spur forward and attack the opponent. This sound blast is invisible, and extremely hard to dodge. This powerful blast of noise cannot be heard by a human, but the powerful sound jutsu's resonanting ability will deflect most projectiles and if the opponent is hit with it, they will feel, and act, like they've been punched. The name is a little misleading. It has no capabilities to kill people or cause death.
Name: Black noise
Rank: D
Element: N/A
Type: KKG/clan ability
Description: Kazuki will make a constant, screeching low pitched noises, Hz 1 and 2. The sound resembles low pitched white noise. Made in a constant alternating pulse every twenty seconds. This sound, played in this sequence seems to disorientate humans a little. They will find that they have slight problems with accuracy.
Name: Chirping
Rank: C
Element: Earth
Type: KKG/clan ability
Description: This jutsu is one of the few that requires a noticeable amount of chakra. It is because the jutsu isn't focused on just making a noise. The user will(after summoning bats) create four walls placed at an angle, while aligned in a square to make noises echo well. After that, the user (and summons) will make many chirping noises. So many of these chirping noises echoing everywhere(the user can make up to four(KKG), and the bat's can make one each) will make the foe unable to locate anything by sound because all they can hear is the chirping.
Name: Deafening chart.
Rank: C
Element: N/A
Type: KKG/clan ability
Description: This jutsu is one of the few that requires a noticeable amount of chakra. It is because the jutsu isn't focused on just making a noise. The user draws chakra away from their ears, making their hearing lower to a human's low hearing ability. This lasts for 4 posts and can't be reversed. It has to wear off.
Name: White noise
Rank: C
Element: Lightning
Type: KKG/clan ability
Description: This jutsu is one of the few that requires a noticeable amount of chakra. It is because the jutsu isn't focused on just making a noise. By combining lightning chakra with the black noise technique, the user can create a more potent form of the jutsu. This works because the electromagnetics work with the black noise. This is an extremely distracting noise and will lower the foe's accuracy and co-ordination.
Name: Kama to ken no jutsu (sythe and blade technique)
Rank: D
Type: KKG/Fuuinjutsu
Element: N/A
Description: The user takes a kama, and a kunai and throws them into the air, activating their south seal. Then, in a mini explosion of lightning and fire the bats kama and ken minami-kurori fly out, holding the summoners weapons. The kama releases a small pulse of electricity when making contact, and the kunai releases fire. After using them, they, hide, and are actually unsummoned, although the opponent has no way of telling.
KKG Jutsu that is exclusive to kazuki:
Spoiler:
Name: Noise
Rank: D
Element: Lightning
Type: KKG
Description: A weak version of White noise which is more potent than black noise. This time, the noise is higher pitch, Hz of about 10000.
Name: Mood swings~Noise
Rank: D
Element: Lightning
Type: KKG
Description: A variation of Noise that stimulates parts of the brain, making it slightly unstable. This causes slight paranoia and mood swings that make the opponent's mood change every post. Mood swings stop one post after Kazuki stops making this noise.
Name: Orgasmic pain~Noise
Rank: C
Element: Lightning
Type: KKG
Description: A variation of Noise that causes even more stimulation to various parts of the brain from the noise. After making constant bursts of this noise for a whole post the amount of stimulation the those parts of the brain will cause the body to create a painful reaction, similar to an orgasm. This will temporarily disable the opponent, giving kazuki a change to fight or run.
Name: Sleeping melody~Noise
Rank: C
Element: Lightning
Type: KKG/clan ability
Description: A variation of Noise that soothes the person and relaxes those who hear it. However, making the Noise for more than three posts will cause drowsiness to the user and those who can hear the Noise.
Name: WAKE UP!!!!!!~Noise
Rank: C
Element: Lightning
Type: KKG/clan ability
Description: A variation of Noise that humans cannot hear, because it is too high frequency. It makes the user, and those who hear it slightly more energetic, and unable to sleep. However, it can make those who are made energetic for too long very tired and, ironically, and black out because of lack of rest.
Name: Flinch beep~Noise
Rank: C
Element: Lightning
Type: KKG/clan ability
Description: A variation of Noise. It is a quick sharp bleeping noise that makes the person flinch out of reflex.
Background Information
Karu’s mother was from Kiri. She was an orphan, but lived a simple life in the orphanage. She was able to hide her kekkai genkai, even in academy and no one ever bothered her. However, when she was older, around 18, it was discovered that she had it while she was saving a friend, who had lived in the orphanage with her. The girl she had saved told on her, and she was shunned by the villagers. She decided to leave, feeling angry and betrayed. She killed three chuunin without problem (and caused long-term injury to six more, and short-term injury to one) who tried to stop her leaving. She is considered an S-rank missing ninja and an enemy of Kiri.
His father was a man who made puppets. He used them to teach the children who graduated academy good puppet technique. He also taught them kenjutsu, for those who were strong enough. When he had finished teaching for the day, he went home, and slept. During the night he was kidnapped and left to die in a cave after being robbed. Suna believes he is dead. He was found by ’s mother severely dehydrated, and because of PTSD, he forgot where he lived, and who he was. He does remember his sealing techniques however. He and ’s mother spent time travelling the world. They fell in love, and when they discovered that she was pregnant, in Ame, ’s father decided they should stay there for while. When was born, they remained there for ’s first four years.
He spent most of his child life travelling through villages. When he reached four, his schooling from his parents began, as did his journey. They taught him various techniques.
When he was six, and his family reached Konoha. They had no papers, and weren’t allowed in. From her headband, it was obvious his mother was from Kiri, and didn’t allow her in. But after a year longer, living in a makeshift-camp outside the border, they became well known to Konoha border chuunin, and after establishing they were no threat to the village, they were allowed to stay. ’s parents, to prevent suspicious people, applied to become Konoha Ninja, and are now officially considered Konoha Chuunin and Jounin (Mother is the jounin).
Pre-academy: After Kazuki's father died in a major landslide, Kazuki's mother was evicted from her house, because she was widowed and no longer married to an ally of konoha. Since she was from kiri she was forced to go. Around this time Kiri's government was being overturned, so many records were lost(and there was also a 'convenient' fire which erased her records. since she was an orphan no one really realised who she was.
Academy arc:
enrolled in academy after a year, at the age of seven. Thankfully, when joining academy, found that he had already been taught most of the things that were taught there, and graduated easily after taking all the classes at the age of nine.
Genin arc:
When a genin, wasn’t immediately given a squad, because his mother applied to teach him temporarily because he was still slightly young. He furthered his education with her mastering various clan abilities and fuuins. At the age of fourteen, the village elders said it was compulsory for him to join a squad so he was sent back to their supervision. He still needs a squad, and recently became 15.
RP Sample:
Link to a battle in chuunin exams. I am Kibaka in there as well
Mon Feb 15, 2010 4:31 am by U
» Mission: Visiting the snowy village. Part one
Sun Feb 14, 2010 12:00 pm by kibaka
» real looks
Sun Feb 14, 2010 10:40 am by kibaka
» Dead site!?
Fri Feb 12, 2010 3:58 pm by kibaka
» Isis, The Horned Tiger
Fri Feb 12, 2010 2:37 am by Ragna
» Intro to Rping
Thu Feb 11, 2010 7:40 pm by Initake
» Keiji kaguya wip
Thu Feb 11, 2010 7:14 pm by Keiji
» YOSH TO KIRI
Thu Feb 11, 2010 3:36 pm by wolf
» A new arrival(open)
Thu Feb 11, 2010 3:34 pm by wolf