Rank: S
Physical Description: Zargo is a massive hawk, he is the leader of the Great Mountain Hawks of Raptor Peak. His wing span is nearly 60 feet wide. He is completely covered in black feathers and has piercing bright yellow eyes. He inflicts terror and awe into his opponents just by looking at them. His talons emit a golden aura which is said to possess healing abilities.
Physical info:
Small Form (Comparable to a Ferruginous Hawk)
Weight: 6 1/4 Pounds
Length: 30 inches
Wing Span: 70 inches
Flight Speed: Up to 45 Km/Hour. Diving speed of 120 Km/hour
Large Form
Length: 25 feet 11 inches
Wing span: 50 feet 7 inches
Flight speed: Up to 150 Km/Hour. Diving speed of 470 Km/hour
Type of Summon: Blood Donation
Species: Hawk
Story: He is the most powerful and wisest of all the hawks. Unlike other hawks his specialty isn’t in destructive techniques but in Genjutsu. He hates destruction and pain, King Zargo resolves conflicts with his powerful Genjutsu techniques which are known to be one of the most powerful in the world. Although he does not like destruction he still possesses wind element and the basic Hawk Jutsu. His piercing stare is powerful enough to inflict shock and fear into his opponents even without the help of genjutsu. One of his notable jutsu is the Healing Talons of Gold. He emits a golden aura from them, healing everything it touches.
Elemental Affinity: Wind
Jutsu List:
- Spoiler:
Talons of the mountain winds
Rank : C
Range: -
Type: Ninjutsu
Elemental Affinity: Fuuton - Wind
Clan: Mountain Hawk
A basic wind technique where a Hawk uses and concentrates chakra into and around his Talons turning it into Wind Chakra The wind Chakra coursing around their talons increases those Talons’ cutting and tearing power by double or even triple. Making them even more potent then they normally are. This jutsu can be applied to the Beak as well with similar effects.
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Gust of Wind
Rank : B-A
Range: 30 meters
Type: Ninjutsu
Elemental Affinity: Fuuton - Wind
Clan: Mountain Hawk
Either from the Wings or from their cry, the Hawk creates a powerful concentrated Wind that can lift up and push away from 400 lbs (Zotsu) to several tons (Hargot and Zandra), 5 tons (Sofran, Zargo). This can be used to push over a man and blow him some distance away, to blowing down a door or gate, to smashing down a reinforced wall or rock face.
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Breeze of the Northern range
Rank : B
Range: 100 meters radius
Type: Ninjutsu
Elemental Affinity: Fuuton - Wind
Clan: Mountain Hawk
The Hawk comes to hover over an area, and begins batting her wings more and more intensely pointing towards the ground, within moments the winds pick up immensely in an area of approximately 100 meters in radius. the entire region becomes assaulted by winds reaching up to 140 miles an hour (Hargot and Zandra), 250 miles an hour (Sofran) up to winds comparable to a hurricane vortex (Zargo). A secondary effect of this Technique is the lowering of temperature the region experiences, temperatures might drop from anywhere between 5 to 20 degrees.
This Technique can be used for effects as small as simply being distracting and annoying to truly destructive forced.
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Great Northern Breakthrough
Rank : B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Ninjutsu
Elemental Affinity: Fuuton - Wind
Clan: Mountain Hawk
This technique utilizes the Wind Element to cause concussive damage. Bringing in sufficient air into their lungs and mixing it with their Chakra, The Hawk will in loud massive scream and exhale blow a large blast of wind capable of leveling almost anything in its way, pushing aside objects and people as if paper, smashing through walls and stone. This attack is very destructive and affects a large area.
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Air Projectile
Rank : B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Ninjutsu
Elemental Affinity: Fuuton - Wind
Clan: Mountain Hawk
The Hawk inhales a large amount of air into his chest missing it with his own Chakra to finally expel it in a powerful scream. When expelled it forms concussive spherical projectiles of compressed air capable of inflicting large and massive damage. The sphere of air itself can be from 3 feet in diameter to 10 feet.
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Healing Talons of Gold
Rank: A
Range: Close (0m ~ 5m)
Type: Medical
Elemental Affinity: -
Clan –
Zargo charges his talons with his chakra, which then the talons emit a strange golden glow, extending up to 5m in range. The light heals everything it envelops. It works similar to the technique which Medical Shinobi use it accelerates healing and recovery.
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Illuminated feathers of Hypnosis
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Genjutsu
Elemental Affinity: -
Clan: -
‘Illuminated feathers of Hypnosis’ is a technique Zargo uses to forcefully put his opponents to sleep. The technique is really subtle and is hard to detect because Zargo will perform it to seem like it is only his feathers falling from his wings while flying, it affects a large area (50 m in radius) is hard to detect but not so hard to dispel, a user with good chakra control can negate its effects. What makes this jutsu more dangerous is with collaboration of Hyuuga Style Taijutsu and Techniques as their jutsu targets the opponents’ chakra system and thus makes their chakra harder or impossible to control. Zargo can use this techniques in both forms; small and large, although in the smaller form the technique is easier to notice and thus making it easier to dispel. The jutsu lasts until the user terminates it, but the opponent will wake up after a day if the technique isn’t manually dispelled by then.
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Golden eyes of Piercing
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Genjutsu
Elemental Affinity: -
Clan: -
‘Golden eyes of Piercing’ is a jutsu Zargo uses to place his opponents in pitch black darkness. The darkness starts to spread from Zargo’s neck down and around the opponent, leaving only Zargo’s bright yellow eyes visible. While in the darkness the opponent doesn’t have anything to focus his eyes on but on the Zargo’s eyes, which paralyze the opponent if you stare them long enough and when the paralysis takes effect the opponent will not be able to move. The darkness which envelopes the opponent has one more property, it drains the user's chakra. The full effect of this jutsu is enveloping the opponent in total darkness which slowly drains chakra while the eye contact paralyzes his opponents. When the technique is performed the summoner can jump in and finish his opponent.
Last edited by Sai Hyuuga on Mon May 11, 2009 1:12 am; edited 1 time in total
Mon Feb 15, 2010 4:31 am by U
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